Difference between revisions of "GridCity X0Y0"

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   #Entrance structure
 
   #Entrance structure
 
   <Object id="Building01" collision_id="Building01_Coll" locked="true" shader_id="gridcity_neon_shader" pos="25 0 25" scale="1 1 1" fwd="0 0 1" col="0.5 0 0" lighting="true" locked="true"/>
 
   <Object id="Building01" collision_id="Building01_Coll" locked="true" shader_id="gridcity_neon_shader" pos="25 0 25" scale="1 1 1" fwd="0 0 1" col="0.5 0 0" lighting="true" locked="true"/>
   <Object id="graffiti_1" pos="6.54 2.7 35.019997" xdir="0.984808 0.173648 -0.000001" ydir="-0.173648 0.984808 0" zdir="0.000001 0 1" scale="4 4 1" collision_id="graffiti_1" shader_id="gridcity_neon_shader" lighting="false" locked="true" />
+
   <Object id="graffiti_1" pos="6.54 2.7 35.019997" xdir="0.984808 0.173648 -0.000001" ydir="-0.173648 0.984808 0" zdir="0.000001 0 1" scale="4 4 1" collision_id="plane" shader_id="gridcity_neon_shader" lighting="false" locked="true" />
 
   <Link pos="11 0 11" xdir="-0.707106 0 0.707108" zdir="-0.707108 0 -0.707106" scale="1.8 2.5 1" col="#40c080" url="http://spyduck.net/gridcity/" locked="true"/>
 
   <Link pos="11 0 11" xdir="-0.707106 0 0.707108" zdir="-0.707108 0 -0.707106" scale="1.8 2.5 1" col="#40c080" url="http://spyduck.net/gridcity/" locked="true"/>
 
   #Train Station
 
   #Train Station

Revision as of 06:34, 24 December 2016