Difference between revisions of "GridCity X0Y2"
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(Created page with "Category:Grid_City Category:Green_(Theme) Category:Monument_(Biome) Grid City Dizzpet Graveyard <!-- <html> <head> <title>Grid City Dizzpet Graveyard</title> </hea...") |
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</Assets> | </Assets> | ||
<Room use_local_asset="room_plane" visible="false" pos="0 0 -10" xdir="1 0 0" ydir="0 1 0" zdir="0 0 1" skybox_right_id="sky_right_img" skybox_left_id="sky_left_img" skybox_up_id="sky_up_img" skybox_down_id="sky_down_img" skybox_front_id="sky_front_img" skybox_back_id="sky_back_img" cubemap_radiance_id="Annotated_skybox_radiance" cubemap_irradiance_id="Annotated_skybox_irradiance" gravity="-20"> | <Room use_local_asset="room_plane" visible="false" pos="0 0 -10" xdir="1 0 0" ydir="0 1 0" zdir="0 0 1" skybox_right_id="sky_right_img" skybox_left_id="sky_left_img" skybox_up_id="sky_up_img" skybox_down_id="sky_down_img" skybox_front_id="sky_front_img" skybox_back_id="sky_back_img" cubemap_radiance_id="Annotated_skybox_radiance" cubemap_irradiance_id="Annotated_skybox_irradiance" gravity="-20"> | ||
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<Object id="ChurchGraveyard01" js_id="4" fwd="1 0 0" locked="true" pos="0 0 -20" lighting="true" col="0 0.2 0.16" shader_id="gridcity_neon_shader_marquee_down" collision_id="ChurchGraveyard01" /> | <Object id="ChurchGraveyard01" js_id="4" fwd="1 0 0" locked="true" pos="0 0 -20" lighting="true" col="0 0.2 0.16" shader_id="gridcity_neon_shader_marquee_down" collision_id="ChurchGraveyard01" /> | ||
<Object id="disspet_corpse" js_id="Spyduck-3-1470175182" pos="0 0 -9" xdir="1 0.000005 -0.000001" ydir="-0.000005 1 -0" zdir="0.000001 0 1" scale="4 4 4" collision_id="disspet_corpse" shader_id="gridcity_neon_shader" /> | <Object id="disspet_corpse" js_id="Spyduck-3-1470175182" pos="0 0 -9" xdir="1 0.000005 -0.000001" ydir="-0.000005 1 -0" zdir="0.000001 0 1" scale="4 4 4" collision_id="disspet_corpse" shader_id="gridcity_neon_shader" /> |
Revision as of 22:49, 4 August 2016
Grid City Dizzpet Graveyard